/ Published in: Maxscript
Small example how to set up a callback to change the default parameters used for creating new objects (in this example, any new cylinder will have one height segment and 16 sides)
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fn myNodeCreatedCallback = ( myNode = callbacks.notificationParam() case (classOf myNode) of ( Cylinder: ( myNode.heightSegs = 1 myNode.sides = 16 ) ) ) callbacks.removeScripts #sceneNodeAdded id:#myDefaultSettings callbacks.addScript #sceneNodeAdded "myNodeCreatedCallback()" id:#myDefaultSettings
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